

Next, you’ll have to kill a Felguard and his three Bat friends.3 :45 on the timer is a good goal for this first room.You mostly just want to play safe until you get used to the pattern of play.
Mage tower guide 9.1 5 full#

Drums will get you through this pull very quickly so you don’t have to hang in there for long. Remember to keep dodging the Mana Sting since the wave is much less fun with no mana. Stack the mage and warrior on top of each other and you’re going to use Leg Sweep to interrupt the first Knife Dance. This is a very tough, bursty pull but somewhat easier than the last. You can use Paralysis when there’s only one Warrior left. You will use Ring of Peace on the second Knife Dance cast set. Be ready to roll away and you can even start running early. After the stun ends, both will fixate you. If you use Ring of Peace instead then the two warriors will desync and be much more annoying to deal with. I usually pop Chi-ji here straight away, and you’ll want Leg Sweep ready for the first Knife Dance set. Wave 4 – Pop Drums here: Mage, Warrior, Warriorīegin the round by standing on where the Mage will spawn toward the gate. By using Leg Sweep instead of Ring on wave 4 you won’t desync the two Warriors and the wave will be much easier. This means that you’ll have Leg Sweep up for the following wave 4. Interrupt the first Knife Dance with Ring of Peace, NOT Leg Sweep. This isn’t too tough a wave but deserves special mention. You can either kite with Chi Torpedo or pop Soothing Mist and just heal through it. The soldier gains a significant DPS buff and will fixate you or a party member.

You’ll need to interrupt it during the channel or he’ll recast it. It consists of a cast followed by a channel. You’ll want to interrupt it most of the time. You can either heal through it or interrupt it. This is identical to the Knife Dance from Blackrook Hold except it cannot be outranged. We’ll use Paralysis, Ring of Peace and Leg Sweep to interrupt it. Every cast will give the mage a stacking damage buff but if you interrupt it the buff will fall off. The Arbalest will also shoot arrows randomly at the party for low to medium damage. You have about a second to get the dispel before it nukes your mana. If you do get hit, try and dispel immediately. If it hits you it’ll quickly drain all of your mana. It doesn’t do that much damage so any of the three will do. You need to stand behind a party member so that they intercept the line. Will fire an arrow that follows a big blue line. This is one of the two most difficult phases and you can expect it to take quite a few attempts to master. The challenge starts with a war against the undead. Chi Burst doesn’t do much, but the row in general is low value.Chi-ji has some particularly nice moments through the fight but isn’t essential if you’d rather play Jade Serpent Statue.I’d recommend you have a few haste pieces on but otherwise your stats don’t matter much. Legendaries, covenant abilities and other special effects don’t work. If you have one, a good DPS trinket can help quite a bit – particularly in the last phase.Flasks (you’ll want to bring enough for a few hours at least).

